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b3ngon
b3ngon
Freelance Digital Artist & Modeller
Yorkshire, United Kingdom

Summary

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I am a Digital 3D Modeller, Sculptor, Character and Asset Designer. Most recently employed by Norwich University of the Arts as the Digital 3D Media Technician, I achieved a MA with Distinction in Games alongside an Associate Fellowship from the Higher Education Academy. I work efficiently with a workflow utilising Blender, Zbrush, Substance, and Maya to create game-ready assets with optimised geometry with UDIM texture maps suitable for use in games-engine like UE and for detailed VFX rendering.
I use experimental combinations of digital media techniques to efficiently produce well rounded character models, including using Photogrammetry in conjunction with 3D modelling and sculpting techniques. I create efficiently versatile, organic and humanoid forms with a range of sci-fi and fantasy aesthetics, with meticulous attention to texture details, with clothes and hair modelled and simulated to create fully fleshed out characters. Hard-surface modelling has become a greater part of my production capabilities, items such as weapons, being modelled for use for a range of platforms and game engines, alongside designing and fabricating 3D printed CAD components for Archviz and scale-model maquette manufacturers.
I have undertaken rapid iterating on designs to research efficient practices through creative experimentation, online and practical research; to support student learning and creative output. This includes a range of different approaches to 3D asset production and implementation, to most effectively realise the ideas of students, through teaching, producing educational and support materials for independent learning, in addition to the maintenance and use of Workshop equipment, hardware and software alike, managing distributed rendering, VR equipment, 3D printing and laser cutting.

Skills

Concept ArtConcept DesignDigital PaintingRendering3D ModelingCharacter ModelingCreature ModelingDigital SculptingGame DesignMusiccad

Software proficiency

Blender
Blender
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Maya
Maya
Photoshop
Photoshop
Illustrator
Illustrator
InDesign
InDesign
Adobe Lightroom
Adobe Lightroom
Arnold
Arnold
V-Ray
V-Ray
SketchUp
SketchUp
Logic
Logic

Experience

  • Digital Artist at Freelance
    Yorkshire, GB
    August 2022 - Present

    Creating digital media for a range of private clients, primarily 3D modelling, Uving and Texturing Soft and Hard surface meshes. Additionally, creating 2D digital paintings, drawing extensively and undertaking photography, while writing and making music intermittently.

    Currently available for commissions and collaborations.

  • Technician Digital 3D (Full-Time) at Norwich University of the Arts
    Norwich , United Kingdom
    September 2021 - Present



    Assistant to the Workshop Manager in the effective operation of the Workshop, including: operating and issuing specialised materials and equipment materials, resource management and the delivery of inductions and technical instruction for student groups to workshop areas, equipment, materials, and processes. Providing technical support, instruction and learning support for the resources in the workshop, in support of academic staff and students.

  • Media Technician at Norwich University of the Arts
    Norwich, United Kingdom
    December 2015 - Present

    Student-facing technical support for use of computers with a range of professional software, equipment: including 3D Printing, Laser Cutting, Large Format Printing, and workshops: Model Making, Photography and some Film Studio assistance.

    Other technicians, members of the IT team and academic staff are liaised with, providing a first point of contact for Art students, primarily for Architecture and Interior design, alongside Games Art, Animation and other subjects.

  • Co-Curator, Technician, Photographer at Em-Re-Un
    Norwich, United Kingdom
    January 2017 - Present

    Em-Re-Un presents a convergence of fine art and curation through a diverse programme of multimedia exhibitions. Showcasing emerging talent alongside more established names Em-Re-Un endeavours to facilitate a dialogue between acknowledged and rising practices.

    I act as co-curator, technician, and photographer for the exhibitions, alongside including my work as part of events which I help organise, finding artists, venues and themes to explore through a collective showcase of varied art works.